Alice Shade
October 15th, 2006, 07:52 PM
The idea was already tossed out on the forums, so I thought I`d flesh it out.
I suggest a MUSH game to compliment forum and site.
Why MUSH? Simple. MUSH is the type of game, which requires a person to act out a persona, rather then fight through a persona. It requires interaction, rather then quick reflexes or quick math. It requires creativity and knowledge. It requires praying to Google!
There were requests about a chat room/server for church. Well, MUSH server does offers that kind of service. MUSHes are based off telnet communication, and members of community could have choice between raw telnet, Java interface on webpage and specialised client. In the same time, MUSH offers a bit more in a sense of security. If you are entering it anonymously, you are Guest - with limited rights and abilities.
Lastly, MUSH game is surprisingly easy to get used to, and to learn to navigate around in. And it`s not much harder to learn, how to shape it. Thus, members of society can find a letout for creativity, and enjoy a lighthearted repast.
_____________________________________
End of Advertising.
Requirements:
Hosting, with fair bandwith and 20-30 MB of storage for MUSH. (I think it could be run off the same place as forum without trouble.)
Members, willing to perform regular work in the game, like plot-running, theme-building, grid-building and such.
Several months (2 to 5, usually) of building time.
What`s free:
MUSH games are traditionally free, so servers are open-source and free to download, install and run.
New followers. Game will attract some people from gaming circles (and proper advertisement will help, too).
Creativity outlet. Nuff said.
Coder/administrator. (namely, me)
I suggest a MUSH game to compliment forum and site.
Why MUSH? Simple. MUSH is the type of game, which requires a person to act out a persona, rather then fight through a persona. It requires interaction, rather then quick reflexes or quick math. It requires creativity and knowledge. It requires praying to Google!
There were requests about a chat room/server for church. Well, MUSH server does offers that kind of service. MUSHes are based off telnet communication, and members of community could have choice between raw telnet, Java interface on webpage and specialised client. In the same time, MUSH offers a bit more in a sense of security. If you are entering it anonymously, you are Guest - with limited rights and abilities.
Lastly, MUSH game is surprisingly easy to get used to, and to learn to navigate around in. And it`s not much harder to learn, how to shape it. Thus, members of society can find a letout for creativity, and enjoy a lighthearted repast.
_____________________________________
End of Advertising.
Requirements:
Hosting, with fair bandwith and 20-30 MB of storage for MUSH. (I think it could be run off the same place as forum without trouble.)
Members, willing to perform regular work in the game, like plot-running, theme-building, grid-building and such.
Several months (2 to 5, usually) of building time.
What`s free:
MUSH games are traditionally free, so servers are open-source and free to download, install and run.
New followers. Game will attract some people from gaming circles (and proper advertisement will help, too).
Creativity outlet. Nuff said.
Coder/administrator. (namely, me)